3D Rigging

I have developed strong skills in 3D rigging, specializing in creating efficient and flexible rigs that enable smooth character animation. My experience includes building control systems, skin weighting, and joint placement to ensure realistic movement and deformation. I had the opportunity to undertake an independent study focusing specifically on rigging, which allowed me to deepen my understanding of advanced techniques and industry-standard workflows. This focused practice has enhanced my ability to troubleshoot rigging challenges and optimize rigs for various animation pipelines

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Animation